Refactor: split monolithic main.c into a unity build

main.c was a single 6018-line translation unit. Cut it at the existing
section banners into ordered part files (state, draw, config, net, jpeg,
api, thumbs, display, ui, video, sync, app) that main.c #includes in
dependency order.

The parts form one translation unit and share all file-scope state, so
there are no headers, no extern decls, and no de-static-ing of the ~100
shared globals coupling the three threads. Only src/main.c is compiled
(CMakeLists unchanged). The slices are byte-exact: the preprocessed TU is
identical to the old main.c, so the binary is unchanged. Verified by a
clean build plus a Vita3K run (login, paging, grid, detail view, back nav,
no crash).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Sads
2026-06-13 22:48:51 +02:00
co-authored by Claude Opus 4.8
parent f145b40471
commit 341d913346
14 changed files with 5989 additions and 5877 deletions
+1678
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